Saturday, April 26, 2014

Blog 2: Caricaturing Reality...or Realistic Exaggeration

            A caricature is, by definition, "a picture, description, or imitation of a person or thing in which certain striking characteristics are exaggerated in order to create a comic or grotesque effect.”  In animation, this applies to a character, background, or object that takes its real-world properties and effectively stretching them to make them unreal or largely out-of-proportion to its real-world counterpart (for example, a standard butter knife in reality could be stretched to be an unwieldy sword).  This, in turn, gives the work a more interesting and original feel to it that otherwise would go unnoticed by the audience or by the creator himself.
            What is interesting to note, however, is that caricature and realism are both opposites of the same coin in a sense.  On one hand, caricatures focus on the absurdity and out-of-proportion features that differ them from realistic properties and equivalencies.  Realism, though, differs in that it takes what we perceive to be real and keeping those proportions within the same boundaries.

            To compare, think of a sword from an animated short or film and then think about a sword that you would see in a museum.  While we perceive them to both be swords, the animation version will differ greatly from the real-life counterpart.  For instance, the caricature version of the sword might focus on a larger hilt or the blade will be comically longer or heavier looking.  In that sense, caricatures are - depending on your view - truer than realism in that the creator has more freedom with how to carve these objects out than he would if he based them exactly like their realistic versions down to the most minute detail.

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